HolographicFramePresentationReport.CompositorGpuDuration Property
Important
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The amount of GPU time which was not available for the app's use since it was consumed by the compositor.
public:
property TimeSpan CompositorGpuDuration { TimeSpan get(); };
TimeSpan CompositorGpuDuration();
/// [get: Windows.Foundation.Metadata.Deprecated("Use IHolographicFrameScanoutReport instead of IHolographicFramePresentationReport. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 655360, "Windows.Foundation.UniversalApiContract")]
TimeSpan CompositorGpuDuration();
public System.TimeSpan CompositorGpuDuration { get; }
public System.TimeSpan CompositorGpuDuration { [Windows.Foundation.Metadata.Deprecated("Use IHolographicFrameScanoutReport instead of IHolographicFramePresentationReport. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 655360, "Windows.Foundation.UniversalApiContract")] get; }
var timeSpan = holographicFramePresentationReport.compositorGpuDuration;
Public ReadOnly Property CompositorGpuDuration As TimeSpan
- Attributes