AUDIO_EFFECT structure (audioclient.h)
Represents an audio effect.
typedef struct AUDIO_EFFECT {
GUID id;
BOOL canSetState;
AUDIO_EFFECT_STATE state;
} AUDIO_EFFECT;
id
The GUID identifier for an audio effect. Audio effect GUIDs are defined in ksmedia.h.
canSetState
A boolean value specifying whether the effect state can be modified.
state
A member of the AUDIO_EFFECT_STATE enumeration specifying the state of the audio effect.
Get a list of AUDIO_EFFECT structures by calling IAudioEffectsManager::GetAudioEffects.
Requirement | Value |
---|---|
Minimum supported client | Windows Build 22000 |
Header | audioclient.h |