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Gets the node mask for the video encoder heap.
UINT GetNodeMask();
The node mask value specified in the D3D12_VIDEO_ENCODER_HEAP_DESC passed into ID3D12VideoDevice3::CreateVideoEncoderHeap.
Requirement | Value |
---|---|
Minimum supported client | Windows Build 22000 |
Minimum supported server | Windows Build 22000 |
Header | d3d12video.h |
Events
May 19, 6 PM - May 23, 12 AM
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