MF_MT_D3D12_TEXTURE_LAYOUT attribute
Indicates the texture layout options that were used to create the associated Direct3D resources.
UINT32
The value of this attribute corresponds to a member of the D3D12_TEXTURE_LAYOUT enumeration.
Requirement | Value |
---|---|
Minimum supported client |
Windows 11 |
Minimum supported server |
Windows 11 Server |
Header |
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