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SceneMeshMaterialAttributeMap.Insert(String, SceneAttributeSemantic) Method

Definition

Inserts or replaces an item in the map.

public bool Insert(string key, SceneAttributeSemantic value);

Parameters

key
String

The key associated with the item to insert.

value
SceneAttributeSemantic

The item to insert.

Returns

Boolean

true if an item with the specified key is an existing item that was replaced; otherwise, false.

Implements

Applies to