ObjectManipulator.SmoothingFar Property
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Whether to enable frame-rate independent smoothing for far interactions.
public:
property bool SmoothingFar { bool get(); void set(bool value); };
public bool SmoothingFar { get; set; }
member this.SmoothingFar : bool with get, set
Public Property SmoothingFar As Boolean
Far smoothing is enabled by default.