Vector3D.Divide(Vector3D, Double) Method

Definition

Important

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Divides the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

public static System.Windows.Media.Media3D.Vector3D Divide(System.Windows.Media.Media3D.Vector3D vector, double scalar);

Parameters

vector
Vector3D

The Vector3D structure to be divided.

scalar
Double

The scalar to divide vector by.

Returns

The result of dividing vector by scalar.

Examples

The following example shows how to divide a Vector3D structure by a scalar.

// Divides a Vector3D by a Scalar using the overloaded / operator.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();
Double scalar1 = 75;

vectorResult = vector1 / scalar1;
// vectorResult is approximately equal to (0.26667, 0.4, 0.53333)

Applies to

Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

See also