ChoosePixelFormat
The ChoosePixelFormat function attempts to match an appropriate pixel format supported by a device context to a given pixel format specification. |
DescribePixelFormat
The DescribePixelFormat function obtains information about the pixel format identified by iPixelFormat of the device associated with hdc. The function sets the members of the PIXELFORMATDESCRIPTOR structure pointed to by ppfd with that pixel format data. |
GetEnhMetaFilePixelFormat
The GetEnhMetaFilePixelFormat function retrieves pixel format information for an enhanced metafile. |
GetPixelFormat
The GetPixelFormat function obtains the index of the currently selected pixel format of the specified device context. |
SetPixelFormat
The SetPixelFormat function sets the pixel format of the specified device context to the format specified by the iPixelFormat index. |
SwapBuffers
The SwapBuffers function exchanges the front and back buffers if the current pixel format for the window referenced by the specified device context includes a back buffer. |
wglCopyContext
The wglCopyContext function copies selected groups of rendering states from one OpenGL rendering context to another. |
wglCreateContext
The wglCreateContext function creates a new OpenGL rendering context, which is suitable for drawing on the device referenced by hdc. The rendering context has the same pixel format as the device context. |
wglCreateLayerContext
The wglCreateLayerContext function creates a new OpenGL rendering context for drawing to a specified layer plane on a device context. |
wglDeleteContext
The wglDeleteContext function deletes a specified OpenGL rendering context. |
wglDescribeLayerPlane
The wglDescribeLayerPlane function obtains information about the layer planes of a given pixel format. |
wglGetCurrentContext
The wglGetCurrentContext function obtains a handle to the current OpenGL rendering context of the calling thread. |
wglGetCurrentDC
The wglGetCurrentDC function obtains a handle to the device context that is associated with the current OpenGL rendering context of the calling thread. |
wglGetLayerPaletteEntries
Retrieves the palette entries from a given color-index layer plane for a specified device context. |
wglGetProcAddress
The wglGetProcAddress function returns the address of an OpenGL extension function for use with the current OpenGL rendering context. |
wglMakeCurrent
The wglMakeCurrent function makes a specified OpenGL rendering context the calling thread's current rendering context. |
wglRealizeLayerPalette
The wglRealizeLayerPalette function maps palette entries from a given color-index layer plane into the physical palette or initializes the palette of an RGBA layer plane. |
wglSetLayerPaletteEntries
Sets the palette entries in a given color-index layer plane for a specified device context. |
wglShareLists
The wglShareLists function enables multiple OpenGL rendering contexts to share a single display-list space. |
wglSwapLayerBuffers
The wglSwapLayerBuffers function swaps the front and back buffers in the overlay, underlay, and main planes of the window referenced by a specified device context. |
wglUseFontBitmapsA
The wglUseFontBitmaps function creates a set of bitmap display lists for use in the current OpenGL rendering context. (ANSI) |
wglUseFontBitmapsW
The wglUseFontBitmaps function creates a set of bitmap display lists for use in the current OpenGL rendering context. (Unicode) |
wglUseFontOutlinesA
The wglUseFontOutlines function creates a set of display lists, one for each glyph of the currently selected outline font of a device context, for use with the current rendering context. (ANSI) |
wglUseFontOutlinesW
The wglUseFontOutlines function creates a set of display lists, one for each glyph of the currently selected outline font of a device context, for use with the current rendering context. (Unicode) |