D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG enumeration (d3d11_2.h)
Identifies how to check multisample quality levels.
Syntax
typedef enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG {
D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x1
} ;
Constants
D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE Value: 0x1 Indicates to check the multisample quality levels of a tiled resource. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 R2 [desktop apps | UWP apps] |
Header | d3d11_2.h |