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Functions
Structures
This header is used by XInput Game Controller APIs. For more information, see:
xinput.h contains the following programming interfaces:
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XInputEnable Sets the reporting state of XInput.
XInputGetAudioDeviceIds Retrieves the sound rendering and sound capture audio device IDs that are associated with the headset connected to the specified controller.
XInputGetBatteryInformation Retrieves the battery type and charge status of a wireless controller.
XInputGetCapabilities Retrieves the capabilities and features of a connected controller.
XInputGetDSoundAudioDeviceGuids Gets the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.
XInputGetKeystroke Retrieves a gamepad input event.
XInputGetState Retrieves the current state of the specified controller.
XInputSetState Sends data to a connected controller. This function is used to activate the vibration function of a controller.
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