ID3DX11EffectGroup::GetAnnotationByName method
Get an annotation by name.
Syntax
ID3DX11EffectVariable* GetAnnotationByName(
LPCSTR Name
);
Parameters
-
Name
-
Type: LPCSTR
The name of the annotation.
Return value
Type: ID3DX11EffectVariable*
A pointer to an ID3DX11EffectVariable. Note that if the annotation is not found the ID3DX11EffectVariable returned will be empty. The ID3DX11EffectVariable::IsValid method should be called to determine whether the annotation was found.
Remarks
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
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