ID3DX11EffectGroup::GetAnnotationByName method

Get an annotation by name.

Syntax

ID3DX11EffectVariable* GetAnnotationByName(
   LPCSTR Name
);

Parameters

Name

Type: LPCSTR

The name of the annotation.

Return value

Type: ID3DX11EffectVariable*

A pointer to an ID3DX11EffectVariable. Note that if the annotation is not found the ID3DX11EffectVariable returned will be empty. The ID3DX11EffectVariable::IsValid method should be called to determine whether the annotation was found.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectGroup