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struktur D3D11DDI_CORELAYER_DEVICECALLBACKS (d3d10umddi.h)

Struktur D3D11DDI_CORELAYER_DEVICECALLBACKS berisi fungsi panggilan balik runtime Microsoft Direct3D 11 yang dapat digunakan driver tampilan mode pengguna.

Sintaks

typedef struct D3D11DDI_CORELAYER_DEVICECALLBACKS {
  PFND3D10DDI_SETERROR_CB                                      pfnSetErrorCb;
  PFND3D10DDI_STATE_VS_CONSTBUF_CB                             pfnStateVsConstBufCb;
  PFND3D10DDI_STATE_PS_SRV_CB                                  pfnStatePsSrvCb;
  PFND3D10DDI_STATE_PS_SHADER_CB                               pfnStatePsShaderCb;
  PFND3D10DDI_STATE_PS_SAMPLER_CB                              pfnStatePsSamplerCb;
  PFND3D10DDI_STATE_VS_SHADER_CB                               pfnStateVsShaderCb;
  PFND3D10DDI_STATE_PS_CONSTBUF_CB                             pfnStatePsConstBufCb;
  PFND3D10DDI_STATE_IA_INPUTLAYOUT_CB                          pfnStateIaInputLayoutCb;
  PFND3D10DDI_STATE_IA_VERTEXBUF_CB                            pfnStateIaVertexBufCb;
  PFND3D10DDI_STATE_IA_INDEXBUF_CB                             pfnStateIaIndexBufCb;
  PFND3D10DDI_STATE_GS_CONSTBUF_CB                             pfnStateGsConstBufCb;
  PFND3D10DDI_STATE_GS_SHADER_CB                               pfnStateGsShaderCb;
  PFND3D10DDI_STATE_IA_PRIMITIVE_TOPOLOGY_CB                   pfnStateIaPrimitiveTopologyCb;
  PFND3D10DDI_STATE_VS_SRV_CB                                  pfnStateVsSrvCb;
  PFND3D10DDI_STATE_VS_SAMPLER_CB                              pfnStateVsSamplerCb;
  PFND3D10DDI_STATE_GS_SRV_CB                                  pfnStateGsSrvCb;
  PFND3D10DDI_STATE_GS_SAMPLER_CB                              pfnStateGsSamplerCb;
  PFND3D10DDI_STATE_OM_RENDERTARGETS_CB                        pfnStateOmRenderTargetsCb;
  PFND3D10DDI_STATE_OM_BLENDSTATE_CB                           pfnStateOmBlendStateCb;
  PFND3D10DDI_STATE_OM_DEPTHSTATE_CB                           pfnStateOmDepthStateCb;
  PFND3D10DDI_STATE_RS_RASTSTATE_CB                            pfnStateRsRastStateCb;
  PFND3D10DDI_STATE_SO_TARGETS_CB                              pfnStateSoTargetsCb;
  PFND3D10DDI_STATE_RS_VIEWPORTS_CB                            pfnStateRsViewportsCb;
  PFND3D10DDI_STATE_RS_SCISSOR_CB                              pfnStateRsScissorCb;
  PFND3D10DDI_DISABLE_DEFERRED_STAGING_RESOURCE_DESTRUCTION_CB pfnDisableDeferredStagingResourceDestruction;
  PFND3D10DDI_STATE_TEXTFILTERSIZE_CB                          pfnStateTextFilterSizeCb;
  PFND3D11DDI_STATE_HS_SRV_CB                                  pfnStateHsSrvCb;
  PFND3D11DDI_STATE_HS_SHADER_CB                               pfnStateHsShaderCb;
  PFND3D11DDI_STATE_HS_SAMPLER_CB                              pfnStateHsSamplerCb;
  PFND3D11DDI_STATE_HS_CONSTBUF_CB                             pfnStateHsConstBufCb;
  PFND3D11DDI_STATE_DS_SRV_CB                                  pfnStateDsSrvCb;
  PFND3D11DDI_STATE_DS_SHADER_CB                               pfnStateDsShaderCb;
  PFND3D11DDI_STATE_DS_SAMPLER_CB                              pfnStateDsSamplerCb;
  PFND3D11DDI_STATE_DS_CONSTBUF_CB                             pfnStateDsConstBufCb;
  PFND3D11DDI_PERFORM_AMORTIZED_PROCESSING_CB                  pfnPerformAmortizedProcessingCb;
  PFND3D11DDI_STATE_CS_SRV_CB                                  pfnStateCsSrvCb;
  PFND3D11DDI_STATE_CS_UAV_CB                                  pfnStateCsUavCb;
  PFND3D11DDI_STATE_CS_SHADER_CB                               pfnStateCsShaderCb;
  PFND3D11DDI_STATE_CS_SAMPLER_CB                              pfnStateCsSamplerCb;
  PFND3D11DDI_STATE_CS_CONSTBUF_CB                             pfnStateCsConstBufCb;
} D3D11DDI_CORELAYER_DEVICECALLBACKS;

Anggota

pfnSetErrorCb

Penunjuk ke fungsi pfnSetErrorCb , yang digunakan driver untuk mengirim kesalahan kembali ke runtime Direct3D 11 karena banyak fungsi driver (dalam D3D11DDI_DEVICEFUNCS) kembali batal.

pfnStateVsConstBufCb

Penunjuk ke fungsi pfnStateVsConstBufCb .

pfnStatePsSrvCb

Penunjuk ke fungsi pfnStatePsSrvCb .

pfnStatePsShaderCb

Penunjuk ke fungsi pfnStatePsShaderCb .

pfnStatePsSamplerCb

Penunjuk ke fungsi pfnStatePsSamplerCb .

pfnStateVsShaderCb

Penunjuk ke fungsi pfnStateVsShaderCb .

pfnStatePsConstBufCb

Penunjuk ke fungsi pfnStatePsConstBufCb .

pfnStateIaInputLayoutCb

Penunjuk ke fungsi pfnStateIaInputLayoutCb .

pfnStateIaVertexBufCb

Penunjuk ke fungsi pfnStateIaVertexBufCb .

pfnStateIaIndexBufCb

Penunjuk ke fungsi pfnStateIaIndexBufCb .

pfnStateGsConstBufCb

Penunjuk ke fungsi pfnStateGsConstBufCb .

pfnStateGsShaderCb

Penunjuk ke fungsi pfnStateGsShaderCb .

pfnStateIaPrimitiveTopologyCb

Penunjuk ke fungsi pfnStateIaPrimitiveTopologyCb .

pfnStateVsSrvCb

Penunjuk ke fungsi pfnStateVsSrvCb .

pfnStateVsSamplerCb

Penunjuk ke fungsi pfnStateVsSamplerCb .

pfnStateGsSrvCb

Penunjuk ke fungsi pfnStateGsSrvCb .

pfnStateGsSamplerCb

Penunjuk ke fungsi pfnStateGsSamplerCb .

pfnStateOmRenderTargetsCb

Penunjuk ke fungsi pfnStateOmRenderTargetsCb .

pfnStateOmBlendStateCb

Penunjuk ke fungsi pfnStateOmBlendStateCb .

pfnStateOmDepthStateCb

Penunjuk ke fungsi pfnStateOmDepthStateCb .

pfnStateRsRastStateCb

Penunjuk ke fungsi pfnStateRsRaststateCb .

pfnStateSoTargetsCb

Penunjuk ke fungsi pfnStateSoTargetsCb .

pfnStateRsViewportsCb

Penunjuk ke fungsi pfnStateRsViewportsCb .

pfnStateRsScissorCb

Penunjuk ke fungsi pfnStateRsScissorCb .

pfnDisableDeferredStagingResourceDestruction

Penunjuk ke fungsi pfnDisableDeferredStagingResourceDestruction . Secara default, runtime Direct3D 10 menunda penghancuran sumber daya penahapan sampai driver menunjukkan bahwa perangkat keras tidak lagi memerlukannya. Driver dapat memanggil fungsi ini untuk menonaktifkan fitur ini jika driver tidak memerlukan fungsi penghancuran yang ditangguhkan.

pfnStateTextFilterSizeCb

Penunjuk ke fungsi pfnStateTextFilterSizeCb .

Fungsi berikut didukung dimulai dengan Windows 7:

pfnStateHsSrvCb

Penunjuk ke fungsi pfnStateHsSrvCb .

pfnStateHsShaderCb

Penunjuk ke fungsi pfnStateHsShaderCb .

pfnStateHsSamplerCb

Penunjuk ke fungsi pfnStateHsSamplerCb .

pfnStateHsConstBufCb

Penunjuk ke fungsi pfnStateHsConstBufCb .

pfnStateDsSrvCb

Penunjuk ke fungsi pfnStateDsSrvCb .

pfnStateDsShaderCb

Penunjuk ke fungsi pfnStateDsShaderCb .

pfnStateDsSamplerCb

Penunjuk ke fungsi pfnStateDsSamplerCb .

pfnStateDsConstBufCb

Penunjuk ke fungsi pfnStateDsConstBufCb .

pfnPerformAmortizedProcessingCb

Penunjuk ke fungsi pfnPerformAmortizedProcessingCb .

pfnStateCsSrvCb

Penunjuk ke fungsi pfnStateCsSrvCb .

pfnStateCsUavCb

Penunjuk ke fungsi pfnStateCsUavCb .

pfnStateCsShaderCb

Penunjuk ke fungsi pfnStateCsShaderCb .

pfnStateCsSamplerCb

Penunjuk ke fungsi pfnStateCsSamplerCb .

pfnStateCsConstBufCb

Penunjuk ke fungsi pfnStateCsConstBufCb .

Keterangan

Karena runtime Direct3D 11 dapat mengubah penunjuk fungsi secara dinamis, driver tampilan mode pengguna tidak dapat menyimpan penunjuk fungsi secara langsung.

Driver menggunakan fungsi dengan "State" dalam namanya untuk mengambil status alur saat ini.

Persyaratan

Persyaratan Nilai
Klien minimum yang didukung D3D11DDI_CORELAYER_DEVICECALLBACKS didukung dimulai dengan sistem operasi Windows 7.
Header d3d10umddi.h (termasuk D3d10umddi.h)

Lihat juga

CreateDevice(D3D10)

D3D10DDIARG_CREATEDEVICE

D3D11DDI_DEVICEFUNCS