D3D12_BARRIER_ACCESS enumeration (d3d12.h)
Syntax
typedef enum D3D12_BARRIER_ACCESS {
D3D12_BARRIER_ACCESS_COMMON,
D3D12_BARRIER_ACCESS_VERTEX_BUFFER,
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER,
D3D12_BARRIER_ACCESS_INDEX_BUFFER,
D3D12_BARRIER_ACCESS_RENDER_TARGET,
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS,
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE,
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ,
D3D12_BARRIER_ACCESS_SHADER_RESOURCE,
D3D12_BARRIER_ACCESS_STREAM_OUTPUT,
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT,
D3D12_BARRIER_ACCESS_PREDICATION,
D3D12_BARRIER_ACCESS_COPY_DEST,
D3D12_BARRIER_ACCESS_COPY_SOURCE,
D3D12_BARRIER_ACCESS_RESOLVE_DEST,
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE,
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ,
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE,
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE,
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ,
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE,
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ,
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE,
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ,
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE,
D3D12_BARRIER_ACCESS_NO_ACCESS
} ;
Constants
|
D3D12_BARRIER_ACCESS_COMMON
|
D3D12_BARRIER_ACCESS_VERTEX_BUFFER
|
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER
|
D3D12_BARRIER_ACCESS_INDEX_BUFFER
|
D3D12_BARRIER_ACCESS_RENDER_TARGET
|
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS
|
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE
|
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ
|
D3D12_BARRIER_ACCESS_SHADER_RESOURCE
|
D3D12_BARRIER_ACCESS_STREAM_OUTPUT
|
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT
|
D3D12_BARRIER_ACCESS_PREDICATION
|
D3D12_BARRIER_ACCESS_COPY_DEST
|
D3D12_BARRIER_ACCESS_COPY_SOURCE
|
D3D12_BARRIER_ACCESS_RESOLVE_DEST
|
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE
|
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ
|
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE
|
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE
|
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ
|
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE
|
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ
|
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE
|
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ
|
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE
|
D3D12_BARRIER_ACCESS_NO_ACCESS
|
Requirements
Requirement |
Value |
Header |
d3d12.h |