D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION 구조체(d3dkmthk.h)

시스템에서 사용하도록 예약되었습니다. 사용하지 마십시오.

Syntax

typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION {
#if ...
  D3DKMT_ALIGN64 ULONGLONG                      BytesCommitted;
#if ...
  D3DKMT_ALIGN64 ULONGLONG                      MaximumWorkingSet;
#if ...
  D3DKMT_ALIGN64 ULONGLONG                      MinimumWorkingSet;
#if ...
  ULONG                                         NbReferencedAllocationEvictedInPeriod;
  UINT                                          Padding;
#else
  ULONG                                         BytesCommitted;
#endif
#else
  ULONG                                         NbReferencedAllocationEvictedInPeriod;
#endif
#else
  ULONG                                         MaximumWorkingSet;
#endif
#else
  ULONG                                         MinimumWorkingSet;
#endif
  D3DKMT_QUERYSTATISTICS_VIDEO_MEMORY           VideoMemory;
  D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_POLICY _Policy;
  D3DKMT_ALIGN64 UINT64                         Reserved[8];
} D3DKMT_QUERYSTATISTICS_PROCESS_SEGMENT_INFORMATION;

멤버

BytesCommitted

MaximumWorkingSet

MinimumWorkingSet

NbReferencedAllocationEvictedInPeriod

Padding

VideoMemory

_Policy

Reserved[8]

요구 사항

요구 사항
지원되는 최소 서버 Windows Server 2022
머리글 d3dkmthk.h